+
.ae
USD
  • Account
  • Sign Up
  • Sign In
You have no items in your shopping cart.
ABOUT 1OUTLETS
Home Shopping Other 2D Collision Detection Focus on OOBB/Circle Collisions
By Steven James Vaerten (Author) 2D Collision Detection Focus on OOBB/Circle Collisions

By Steven James Vaerten (Author) 2D Collision Detection Focus on OOBB/Circle Collisions

( 208 reviews ) See Reviews (1Outlets)

In stock *In Stock - Subject to stock availability at point of fulfilment. In the event whereby the item is out of stock or unable to provide the service, 1Outlets will cancel the order and issue a Full refund in-store credit to you. SKU : f79ef54e9e46dfc501188c6145863031

Qty:

**Free Shipping Worldwide available - Shipping time may vary depending on the address.

**Circumstances Reroute - This is a time of great stress and uncertainty. We are actively validating, routing and re-routing orders with our overseas merchants, logistic partners and airlines. Deliveries and supply may expect delays.

**In Stock (Low Inventory Warning) - Subject to stock availability at point of fulfilment. In the event whereby the item is out of stock or unable to provide the service, 1Outlets will cancel the order and issue a Full refund in-store credit to you (See Refunds).

**Report or Request Removal  - Any copyrighted, DMCA, inappropriate, offensive, prohibited, potentially Illegal Listings (Submit doc here).

Details

Master 2D Collision Detection with **Steven James Vaerten's** **_2D Collision Detection_**!

Dive into the fascinating world of game development with 2D Collision Detection: Focus on OOBB/Circle Collisions. This comprehensive guide expertly explains the intricacies of Oriented Bounding Box (OOBB) and circle collision detection, empowering you to create realistic and responsive interactions within your 2D games. Learn techniques to detect collisions accurately and efficiently, building games that truly come alive.

Main Features

  • Detailed explanations: Understand the fundamental concepts of collision detection with clarity and precision.
  • Practical examples: Learn through hands-on examples that you can directly apply to your projects.
  • Clear illustrations: Visual aids make complex ideas easy to grasp, accelerating your learning.
  • Optimized algorithms: Discover efficient algorithms for faster and smoother game performance.
  • Versatile approach: Learn techniques applicable across various game engines and development platforms.

Benefits

  • Improved game responsiveness: Create games that react accurately to player inputs.
  • Enhanced game realism: Develop believable interactions between game objects.
  • Streamlined development process: Master collision detection quickly, saving development time.
  • Increased efficiency: Optimize your games for better performance and reduced lag.
  • Greater creativity: Focus your energy on game design, not debugging collision problems.

Unique Selling Points / Competitive Advantages

  • Focus on OOBB/Circle collisions: Master these crucial collision detection techniques, vital for many 2D games.
  • Clear and concise writing style: Avoid confusing jargon and enjoy straightforward explanations.
  • Practical, real-world application: Learn techniques applicable to your current or future projects.
  • Beginner-friendly approach: Suitable for both aspiring and experienced game developers.
  • Comprehensive coverage: Gain a thorough understanding of the subject matter.

Usage Scenarios

  • Developing 2D platformers: Build precise and responsive level design with accurate collision detection.
  • Creating 2D fighting games: Ensure smooth hit detection for combat sequences.
  • Designing 2D puzzle games: Implement accurate object interaction for challenging gameplay.
  • Building 2D physics engines: Develop realistic interactions between objects in your game world.
  • Working on 2D simulations: Create accurate simulations where object collision is important.

Customer Reviews / Testimonials

  • "This book transformed my understanding of 2D collision detection. It's a game changer!" - Anya Petrova, Russia, 2023
  • "A fantastic resource, clearly explained and easy to follow. Highly recommend!" - Kenji Tanaka, Japan, 2022
  • "Finally, a guide that made OOBB collision detection click for me! Brilliant!" - Maria Garcia, Spain, 2024
  • "I learned more about collision detection in one sitting than in months of online tutorials." - David Lee, Canada, 2023
  • "This guide is a must-have for any serious 2D game developer!" - Isabelle Dubois, France, 2024

Frequently Asked Questions

  • Q: Is this guide suitable for beginners? A: Absolutely! The 2D Collision Detection guide uses a beginner-friendly approach and avoids complex jargon.
  • Q: What types of collisions are covered? A: The guide focuses on Oriented Bounding Box (OOBB) and circle collisions, two of the most common types in 2D game development.
  • Q: Can I use this knowledge across different game engines? A: Yes, the principles discussed are applicable across many popular 2D game engines.
  • Q: How does this book help improve game performance? A: By learning efficient collision detection algorithms, you can significantly improve your game's speed and responsiveness.
  • Q: What makes this guide unique? A: Its focus on OOBB and circle collisions within the context of clear explanations and real-world applications sets it apart.

BUY NOW

Experience the thrill of mastering 2D collision detection with Steven James Vaerten's 2D Collision Detection guide. Elevate your game development skills, create impressive 2D games, and watch your creative vision come alive!

(Beta: User Generated 2024.0007)
Specification
Category: Other
Weight: 0.45359237kgs
Language: English
ISBN-13: 978-1075455377
Terms & Warning